![]() ![]() ![]() ![]() Thus, players will be able to use more types of wheels that would match their individual style of play.Īnd tracks remained too specific due to their characteristics and a strong penalty to speed. Now all wheels have become more balanced and efficient within the crafts for which they were originally conceived. Some types of wheels clearly stood out against the others, as they had very high tonnage and structure compared to other wheels. Structure is increased from 39 to 56 units.Structure is increased from 29 to 42 units.Structure is increased from 20 to 28 units.Structure is increased from 10 to 14 units.The parameters of light frames are changed: Frames will be needed to create a solid foundation of a craft, and structural parts - to increase its survivability. Now all frames have 50% resistance to melee damage and 90% ‘transparency’ for damage from all other sources.ĭevelopers comment: thanks to these changes, the role of frames and structural parts will cease to intersect.Frames no longer increase overall structure of the armored car.Such builds have almost as much structure as the others, however, it was much more difficult to destroy them. However, due to the fact that the frames give additional structure points, it became possible to assemble an armored car from the frames alone, almost without using structural details. Some faction blueprints have also been changed.Īs the basis of any armored car, the frames were initially built to be quite strong. Please note that after these changes, some of the existing blueprints will have to be rebuilt taking into account new energy and weight parameters. Heavy crafts, although slightly inferior in potential firepower, can accumulate a lot more structural points than other armored cars.There will still be the possibility of creating efficient hybrid crafts using generators and motors. Crafts based on light cabins can deal more damage, but will not be able to surround themselves with additional armor. The sound of the cabin has been improved.ĭevelopers comment: now cabins of different types should be equal in efficiency.Added welding points to the roof of the cabin.All cabins have a reduced radius of the built-in radar.We recommend players to use external radars to increase the detection radius.Structure of all cabins increased by 170 pts. ![]() Now all cabins in storage are sorted by type.We suggest that you familiarize yourself with the complete list of all the parts and game mechanics changes that were implemented as part of this update. PartsĪs part of the latest issue of the Developer Blog, we announced many changes related to in-game balance. We are planning to return it to the game after finalization. With the update 0.8.20, ‘Sector EX’ will become temporarily inaccessible. When you move the cursor over any of the icons, you will be able to learn more about the mode, the current raid locations, the minimum requirements for participation in battles, the possible reward and conditions for obtaining it.The map, built into the game, shows icons for active Raids and Brawls, as well as all Missions available in the game.The map in the update description and on the site shows the position of all game locations in the world of Crossout.The Lunatics passed through inaccessible western rocks, Scavengers and Steppenwolfs came from the far east, and now Dawn's Children came out of the southern wastelands. Nature does not tolerate a vacuum, and representatives of larger groups began to flock to the Valley. When the deadly radiation ceased several years ago, the Engineers were the first to discover this, and they founded several settlements here. It was only occasionally visited by the near-immune Nomads. World mapĪfter the disaster, the Valley became practically inaccessible to life due to the anomaly of the Sepulchre. Survivors! With the new update, we are pleased to present the map of the world of Crossout, as well as numerous balance changes for cabins and engines that, without a doubt, will bring many new opportunities and prospects for assembling armored vehicles. ![]()
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